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Campaign: Products

A Game-based Simulation that Improves Teaching

What about a game-based simulation of a classroom that can take the form and shape of any classroom anywhere, and can provide a teacher with a virtual training ground and practice space? It would be a teacher flight simulator, with virtual students who act and behave like real students, which would give teachers (and aspiring teachers) a chance to experiment with new methods, tasks, and approaches to relationships with ...more »

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38 votes
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Campaign: Website

Professional Development for All

All of the ideas and all of the educational technology in the world will be useless unless teachers know how to use it with their students in meaningful 21st Century ways. What can we do to make sure that ALL teachers not only have access to, but actually take and use the proper professional development to implement education technology tools and 21st Century learning skills in the millions of classrooms across the country? ...more »

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26 votes
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Campaign: Website

Video games for learning

Research has shown that action video games can improve things like low-level vision or perceptual processing. How can we use these finding to make video games, which can engage students for hours, valuable complements to other instruction?

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22 votes
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Campaign: Website

Supporting innovators

A real challenge facing schools is how to support the innovators in their ranks, yet meet the demands of the somewhat unreasonable NCLB requirements. Principals fear taking risks in this climate that is punitive. Instead of a punitive climate which punishes risk-taking, work needs to be done on improving a more innovative, fast-moving, risk-taking climate. Policies which better support this sort of innovation are needed; ...more »

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22 votes
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Campaign: Products

Self Paced Learning for all

Our kids spend too long sitting in class being taught things they already know or can learn on their own. Teachers spend too much time lecturing to the class and the lowest common denominator, rather than focusing instruction on those that need it. The simplest example is the Kahn Academy - which is entirely self-paced and student led. But there are other more customisable and teacher-led examples, like Promethean's ...more »

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20 votes
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Campaign: Website

Design Challenges for Kids That Solve Real-World Problems

Students (especially from middle grades up) can self-form global teams and create innovative, real solutions to global problems using technology as a platform to communicate, create and share. Designs can include 3D fabrication of real objects, which can then be tested and played with in remote locations, then improved and re-designed and shared again. Incentives for winning solutions can include technology (e.g. iPads, ...more »

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19 votes
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Campaign: Website

Library Think Tank--Design, Function, and Future of Libraries

Library budgets and librarians have been cut drastically across the country, yet we know through a decade of studies that they have a significant improvement on student learning and achievement. A think tank on libraries of the future that also provides seed money for renovating libraries, infusing technology and good design into them, is needed. Much like the Robin Hood foundation is doing in New York City, the best ...more »

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16 votes
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Campaign: Customer Service

Expert Teachers as Game Masters & National Faculty

This idea is to create a human infrastructure that stands behind a large-scale game-challenge platform in every subject area. Each subject would have a small number of highly powerful games that students of a particular age might engage with each year - (e.g. in New South Wales, AUS there is an environment game that over 40,000 youth play each Fall, which concerns the country's ecological zones). The core faculty are ...more »

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15 votes
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Campaign: Website

Maximizing Thinking and Project Time: Flipping the Classroom

Real time collaboration, conversation and engagement with other learners in person and in one place provides support for putting ideas into action and creating evidence of learning. Asynchronous online reading, writing and thinking time then provides the flexibility for learners to consider new ideas and make connections of new information to what they already know- flexibly, at their own pace, when they are feeling ...more »

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12 votes
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Campaign: Website

Learn from other countries.

A comprehensive survey of what other countries are doing to take advantage of technology to advance learning would be a great contribution. Too often, we in the U.S. limit our vision to what's going on here. We need to look beyond our own borders to see what models and solutions are out there that we might appropriate and build upon.

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12 votes
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Campaign: Website

Leveraging Virtual Professional Development

How can we expand opportunities and awareness of virtual professional development to all educators? How do we develop empowered and "highly connected teachers", a concept often referred to by the DoE's Karen Cator? Tech savvy educators are leveraging Web 2.0 tools to build personal learning networks which support their interests and professional development needs (see Steve Hargadon's Classroom 2.0 site for example: ...more »

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12 votes
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Campaign: Website

Connect Classrooms Globally

Technology now gives our educators and students the opportunity to learn with the world, not just about it. The challenge: how do we help empower a new generation of young citizens who are aware of and comfortable with interaction with peers worldwide when most schools do not have the flexibility to pursue such connections? The education community and private sector companies have identified global awareness, ability ...more »

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11 votes
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Campaign: Website

Student Engagement through Authentic Simulations

Our curriculum is fragmented and NCLB increases the focus on subject-specific content. Our students are left less-engaged in a school day that seem disconnected from the real world, and the real-world skills they will need as adults.

Tech simulations/games can engage students in holistic and authentic environments. Can we develop these so that they also allow teachers integrate content, stressed by NCLB?

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10 votes
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Campaign: Website

Use technology for performance assessment.

Performance assessment is a powerful way to measure the acquisition of skill as opposed to knowledge. The high cost of implementing performance assessment (e.g. senior projects, writing assessments) has limited its use. Digital Promise could support work to advance applications of technology in performance assessment that could bring costs down.

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10 votes
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Campaign: Products

Scaffolding Inquiry to Foster Problem Solving Skills

The success of the United States has been built on innovation. Unfortunately, our education system is failing to produce the next generation of innovators required for the US to be competitive in the global market. To solve this problem, we must foster problem-solving skills in students from all backgrounds - not just those in prosperous private and public schools. Technology can level the playing field in this regard ...more »

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10 votes
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Campaign: Products

Development of technology leadership

To move forwards, schools need educational leaders who understand the risks and benefits of technology and can help be instructional leaders. There is a need for Technology Institutes to help principals, superintendents, etc. to develop the sort of risk-taking, innovative, creative, and supportive tech leaders that are needed so that they become enablers, not barriers to technology innovation in schools. But they need ...more »

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9 votes
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Campaign: Products

Help Students Learn to Read - Explore the Test and Train Model

I am a clinical neuropsychologist from a family of teachers and have developed a fun reading program for grades K-3 that systematically develops reading skills. It has become clear to me that children from K to 3rd grade must learn to read, because from 4th grade on they must read to learn. In order to achieve this goal the TNT Reading software first tests a student's skills and then develops a targeted training program ...more »

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9 votes
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Campaign: Website

Leveling the Playing Field

If the "at risk" portions of our population continue to lack access to learning technologies, the opportunity gap in our country could soon become dangerously wide. We must find innovative ways to work together to ensure the most "at-risk" portions of our population have access to state of the art digital learning tools.

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8 votes
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Campaign: Website

Combine Arts and Science/Technology curriculums

Arts education is often used as an enhancement to "core" curricula in Language Math and Technology. In reality the arts and creative activity deploys amazingly well-developed technology and science. From painting to digital animation to musical instruments the Arts is math and science, and artistic practice can be used to give students a window into applied math, technology, and science. Let's stop separating arts and ...more »

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7 votes
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Campaign: Website

Cost-effective tutoring

One on one tutoring has been shown to move a student in the fiftieth percentile to the ninety-eighth percentile. What toolkit would allow a teacher to reliably reproduce those results with each student?

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6 votes
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Campaign: Website

Scaling Literacy and Numeracy Through Global Storytelling

New mobile technologies offer the K-12 classrooms worldwide unlimited opportunities for scaling the teaching and learning of reading, writing, and numeracy. New writing, audio, and video storytelling tools are being developed daily. Research shows that peer collaborative storytelling, editing and feedback is a powerful motivator for student learning. The challenge: how do US classrooms, which commonly ban cell phones ...more »

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6 votes
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Campaign: Products

Develop assessments of how technology adds value.

Many technology-enhanced approaches to teaching and learning are dismissed because they show "no significant difference" when standardized achievement tests have been the measure. Yet they may have added significant value to a student's education! We need to develop assessments that can capture such value.

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6 votes
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Displaying 1 - 25 of 79 Ideas