For teachers and students to be able to use technology effectively at school, the school itself should be using technology effectively. This can be done by linking specific tools (such as wikis and social media) together using a road map for technology development. You can find it for free at: www.schoodl.com.
The creation of writing software that can score and provide feedback to students on their writing.
A computer based instructional system including a driving simulator that can be set up on school and home computers. The system can be self administered by students. Teachers can monitor and guide student progress.
Ask ten people and you'll get ten different answers. In today's data driven culture how can we ensure we are meeting the demands of the next generation of learners if we can't operationalize this often used, but misunderstood, concept?
How would you rearrange the seating assignments for your kids so that kids who got the topics from yesterday sat next to kids who didn't get it, for a whole school everyday and every class?
How would you connect employers directly with displaced employees, and allow the employees to certify skills (or develop new skills), in the most cost effective manner?
I am not using a textbook this year--I'm using online resources and my own materials--but my University Bookstore has not quite caught up. School website logins should work for paid online resources, saving time and complication. This is already starting to happen: http://goo.gl/ln7NC
Spread the school year to four or five semesters. This raises attainment by avoiding the long summer of 'forgetting'. Learning is better delivered and reinforced and seen as a continuous process. We are long past the need for an educational timetable based on the 'agricultural calendar'.
Part of the prompt for Grand Challenges mentioned competitions as a way to come up with breakthrough technologies. They are also a way to come up innovative ways of using technologies. The California Student Media Festival highlights exemplary project-based learning using digital media. www.mediafestival.org
After spending July as a Beta-testing... more »
If every school followed a simple technology road map, they would be like companies that have computers and project plans, documentation, processes, user's guides, and training. When the administration and staff keeps up, teachers and students would have a solid base on which to grow. Parents and other community... more »
Practitioners, policy makers, and entrepreneurs need potential models to anchor off of - to advance blended learning partnerships between schools and CBOs.
A possible... more »
A web-based platform that connects student class projects with businesses who can utilize the projects to grow and provide a real world learning experience at the same time.
We built this platform for higher education at www.stringhub.com but we could build another version for high school level projects.