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In this community, you can submit ideas, vote on existing ideas, or add comments.

To submit an idea, please click the Submit New Idea button at the top of the navigation sidebar. You will then be asked to add a title and choose a campaign for the new idea. You will also have the option to add tags to the idea. To vote on an idea, simply click the up or down arrows to the right of the idea title/description. And to add a comment, click in the box below the idea.

If you would like to see all ideas created with a specific tag, you can click on the word or phrase via the tagcloud in the navigation sidebar area under "What we're discussing". You can also view ideas sorted by Campaigns from the right navigation area. To return to this page, click the All Ideas link.

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Products

A Game-based Simulation that Improves Teaching

What about a game-based simulation of a classroom that can take the form and shape of any classroom anywhere, and can provide a teacher with a virtual training ground and practice space? It would be a teacher flight simulator, with virtual students who act and behave like real students, which would give teachers (and aspiring teachers) a chance to experiment with new methods, tasks, and approaches to relationships with... more »

Voting

38 votes
Active
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Design Creative Learning Environments

Create Innovation Centers for research and development. Teachers and students will co-design curriculum using emerging technologies with the support of community and partners.

Voting

27 votes
Active
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Website

Professional Development for All

All of the ideas and all of the educational technology in the world will be useless unless teachers know how to use it with their students in meaningful 21st Century ways. What can we do to make sure that ALL teachers not only have access to, but actually take and use the proper professional development to implement education technology tools and 21st Century learning skills in the millions of classrooms across the country?... more »

Voting

26 votes
Active
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Website

Video games for learning

Research has shown that action video games can improve things like low-level vision or perceptual processing. How can we use these finding to make video games, which can engage students for hours, valuable complements to other instruction?

Voting

22 votes
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Website

Supporting innovators

A real challenge facing schools is how to support the innovators in their ranks, yet meet the demands of the somewhat unreasonable NCLB requirements. Principals fear taking risks in this climate that is punitive. Instead of a punitive climate which punishes risk-taking, work needs to be done on improving a more innovative, fast-moving, risk-taking climate. Policies which better support this sort of innovation are needed;... more »

Voting

22 votes
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Self Paced Learning for all

Our kids spend too long sitting in class being taught things they already know or can learn on their own. Teachers spend too much time lecturing to the class and the lowest common denominator, rather than focusing instruction on those that need it.

The simplest example is the Kahn Academy - which is entirely self-paced and student led. But there are other more customisable and teacher-led examples, like Promethean's... more »

Voting

20 votes
Active
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Website

Design Challenges for Kids That Solve Real-World Problems

Students (especially from middle grades up) can self-form global teams and create innovative, real solutions to global problems using technology as a platform to communicate, create and share. Designs can include 3D fabrication of real objects, which can then be tested and played with in remote locations, then improved and re-designed and shared again. Incentives for winning solutions can include technology (e.g. iPads,... more »

Voting

19 votes
Active
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Website

Library Think Tank--Design, Function, and Future of Libraries

Library budgets and librarians have been cut drastically across the country, yet we know through a decade of studies that they have a significant improvement on student learning and achievement. A think tank on libraries of the future that also provides seed money for renovating libraries, infusing technology and good design into them, is needed. Much like the Robin Hood foundation is doing in New York City, the best... more »

Voting

16 votes
Active
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Expert Teachers as Game Masters & National Faculty

This idea is to create a human infrastructure that stands behind a large-scale game-challenge platform in every subject area. Each subject would have a small number of highly powerful games that students of a particular age might engage with each year - (e.g. in New South Wales, AUS there is an environment game that over 40,000 youth play each Fall, which concerns the country's ecological zones). The core faculty are... more »

Voting

15 votes
Active
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Website

Maximizing Thinking and Project Time: Flipping the Classroom

Real time collaboration, conversation and engagement with other learners in person and in one place provides support for putting ideas into action and creating evidence of learning. Asynchronous online reading, writing and thinking time then provides the flexibility for learners to consider new ideas and make connections of new information to what they already know- flexibly, at their own pace, when they are feeling... more »

Voting

12 votes
Active
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Website

Learn from other countries.

A comprehensive survey of what other countries are doing to take advantage of technology to advance learning would be a great contribution. Too often, we in the U.S. limit our vision to what's going on here. We need to look beyond our own borders to see what models and solutions are out there that we might appropriate and build upon.

Voting

12 votes
Active
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Leveraging Virtual Professional Development

How can we expand opportunities and awareness of virtual professional development to all educators? How do we develop empowered and "highly connected teachers", a concept often referred to by the DoE's Karen Cator?

Tech savvy educators are leveraging Web 2.0 tools to build personal learning networks which support their interests and professional development needs (see Steve Hargadon's Classroom 2.0 site for example:... more »

Voting

12 votes
Active
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Website

Connect Classrooms Globally

Technology now gives our educators and students the opportunity to learn with the world, not just about it. The challenge: how do we help empower a new generation of young citizens who are aware of and comfortable with interaction with peers worldwide when most schools do not have the flexibility to pursue such connections?

The education community and private sector companies have identified global awareness, ability... more »

Voting

11 votes
Active